Individual stacks or tiles may then be moved in specific ways to rearrange the woodpile, after which the players place their bets. When used as part of a hand, these tiles may be scored as either 3 or 6, whichever results in a higher hand value. It must be memorized which pairs score more than other pairs. Lagarto australiano, con el cuerpo cubierto de aguijones. There are special ways in which a hand can score more than nine points.
Other Sources of Pai Gow Chinese Domino Rules
Each tile pattern in the Chinese domino set is made up of the outcome of a throw of two six-sided dice. Each combination is only used once, so there are 21 unique possible patterns. Eleven of these 21 unique patterns are repeated to make a total of 32 tiles in a Chinese dominoes set.
The tile set consists of 32 tiles in two "suits" or groups called "military" and "civil". There are no markings on the tiles to distinguish these suits; a player must simply remember which tiles belong to which group. The tile set contains two each of eleven civil suit tiles , , , , , , , , , , and one each of ten military suit tiles , ; , ; , ; ; , ; Each civil tile also has a Chinese name and common rough translation to English: The civil tiles are ranked according to the Chinese cultural significance of the tile names, and must be memorized.
Remembering the suits and rankings of the tiles is easier if one understands the Chinese names of the tiles and the symbolism behind them.
The military tiles are named and ranked according to the total points on the tiles. For example, the "nines" and rank higher than the "eights" and The military tiles since there is only one each are also considered to be five mixed "pairs" for example, the and tiles "match" because they have same total points and both in the military suit. Among the military tiles, individual tiles of the same pair such as and rank equally. The and are an odd pair. They are the only tiles in the whole set that don't match other tiles in the normal sense.
It is the highest ranking pair in the game of Pai Gow, though the tiles rank low individually in their normal order. Next, each player including the dealer is given four tiles with which to make two hands of two tiles each. The hand with the lower value is called the front hand , and the hand with the higher value is called the rear hand. If a player's front hand beats the dealer's front hand, and the player's rear hand beats the dealer's rear hand, then that player wins the bet.
If a player's front and rear hands both lose to the dealer's respective hands, the player loses the bet. If one hand wins and the other loses, the player is said to push , and gets back only the money he or she bet. Generally seven players will play, and each player's hands are compared only against the dealer's hands. This reflects the fact that, with a few high-scoring exceptions, the best a hand can score is nine.
To find the value of a hand, simply add the total number of pips on the two tiles, and drop the tens place. So for instance, a tile a tile with one pip on one end and three pips on the other, for a total of four pips used with a tile with five total pips will score nine, since four plus five is nine.
A tile with a tile will score six, and not sixteen, because you drop the 1. And a tile with a tile will score zero, since ten plus ten is twenty, and twenty reduces to zero when you drop the tens place. There are special ways in which a hand can score more than nine points. The double-one tiles and double-six tiles are known as the Day and Teen tiles, respectively.
If a Day or Teen tile is used with an eight, the pair is worth ten instead of the usual zero. This is called a Gong. If a Day or Teen tile is used with a nine, the hand is worth eleven instead of one. This is called a Wong. But a Day or Teen tile used with a ten is only worth two, not twelve; this is because only eights and nines can be combined with Days or Teens for higher values.
In other words, when Day or Teen tiles are combined with tiles other than an eight or nine, follow the normal scoring rules. The and the tiles are called Gee June tiles or sometimes called wildcards. Either tile can count as 3 or 6, whichever scores more.
However, since the dealer's outranks the other three tiles, he would win the hand. If the scores are tied, and if the player and dealer each have an identical highest-ranking tile, the hand is ruled a copy and the dealer wins.
For example, if the player held and , and the dealer held and , the dealer would win since the scores 1 each and the higher tiles are the same. The lower-ranked tile in each hand is never used to break a tie. There are two exceptions to the method described above. First, although the Gee Joon tiles form the highest-ranking pair, they are considered to have no value when evaluating ties. Second, any zero-zero tie is won by the dealer, regardless of the tiles in the two hands.
The key element of pai gow strategy is to present the optimal front and rear hands based on the tiles dealt to the player. There are three ways to arrange four tiles into two hands when no two of them form a pair.
However, if there is at least one pair among the tiles, there are only two distinct ways to form two hands. In some cases, a player with weaker tiles may deliberately attempt to attain a push so as to avoid losing the bet outright.
Many players rely on superstition or tradition to choose tile pairings. From Wikipedia, the free encyclopedia. Not to be confused with Pai gow poker. This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
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